1. Early Access Launch
  2. 0.53.126384
  3. 0.54.126645
  4. 0.55.127157
  5. 0.57.128177
  6. 0.58.129488
  7. 0.59.131121
  8. 0.60.133516
  9. Beta
SURVIVORS

Status Report - 19 Jul 2016

This week our Creative Director gives a status update on where we are with our hotfixes, as well as our .61 milestone goals, and Viktor our Lead Animator talks a bit about the new animation system.

Status Report - 06 Jul 2016

This week the Status Report might seem a little thin for those who follow development closely, as not much new has occurred between Friday when the presentation was held, and today.

Status Report - 21 Jun 2016

Version 0.60 containing the new renderer has been released on Stable branch, and the team keeps pushing towards Beta. In this status report we have Brian, Viktor, and Andrej commenting on subjects such as the milestone goals going towards 0.61, the new audio module, and of course more of those...

Status Report - 07 Jun 2016

Another status report tuesday comes around, this time with Brian, Mirek, and Viktor giving us a bit of info on subjects such as the new player controller, new server browser, connection and inventory issues, and an update on blocker/prio issues for 0.60 going live on Stable branch.

Status Report - 24 May 2016

It's that time of the month where Brian, Peter, and Viktor give us some info on the current state of 0.60 on Experimental branch as well as a bit of extra info on upcoming work of course.

Status Report - 10 May 2016

So, as 0.60 was released on Experimental branch during last week, Brian and Peter have a few words to share on the first impressions of this version as well as the road going forwards towards the Stable release.

Status Report - 26 Apr 2016

Brian, Peter, and Viktor give us the lowdown this week on the current blocker issues, as well as let us in on upcoming work from the design and animation teams.

Status Report - 12 Apr 2016

Brian, Viktor, Miroslav, and Raist give us an update on current development in this Status Report. Subjects covered by the guys are blocker issues, network code, the new AI spawner, and the new animation system.

Status Report - 29 Mar 2016

It's time for that update on what's been going on during the past two weeks. We have a bit of info on blocker issues for 0.60 as well as which subjects will be in focus for the immediate future.

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